Weapons | Armor | Special Materials | Miscellaneous

Adventuring Gear | Alchemical Reagents | Alchemical Remedies | Alchemical Tools | Alchemical Weapons | Animal Gear | Black Market | Channel Foci | Clothing | Concoctions | Dragoncraft | Dungeon Guides | Entertainment | Food/Drink | Fungal Grafts | Herbs | Kits | Lodging/Services | Mounts/Pets | Pathfinder Chronicles | Spellbooks | Tinctures | Tools | Torture Implements | Transport, Air | Transport, Land | Transport, Sea | Vehicles


Black Amaranth

Source Ultimate Wilderness pg. 152
Price 100 gp; Weight
Category Herbs
Gather DC 18; Yield 1 dose
Terrain temperate or warm forests or plains
Preparation The amaranth’s flowers and stalks must be carefully ground into paste. This requires a successful DC 12 Craft (alchemy) check and 1 hour of work.
Use A dose of black amaranth paste can be applied to a dead body to slow decay. One dose used on a Tiny or smaller creature delays the onset of decay for 3 days (as per gentle repose). Two doses are needed for Small creatures, 3 for Medium creatures, 6 for Large creatures, 12 for Huge creatures, 24 for Gargantuan creatures, and 48 for Colossal creatures. Each dose applied requires a full-round action that provokes attacks of opportunity.

Description

Black amaranth grows in small clusters from the remains of the dead.